Adventuring in the Dungeons of Thaarl using some custom low-points character creation rules.
The characters are enslaved by the Masters of Thaarl – a city built near the ruins of another ancient city of the same name, destroyed by a magical cataclysm.
Players are trying to survive the dungeons, earning their freedom which costs 10,000 Gold Coins per character. They are given basic gear and charged 20% of the value of the treasure they bring back after each expedition in return for healing and access to various markets and services.
Once created, players take their characters across the blasted desert near Thaarl and enter the dungeons via a stairway underground, which is usually kept locked under a huge iron grate (itself secured by four huge padlocks). The guards will wait until dusk before sealing you in and leaving. Thus, characters must return to the surface by the end of each session or risk death inside...